Nintendo's 'Super Mario Run' Mobile Game Needs Internet Connection; Reveals Luigi And More As Playable Characters
Nintendo has just recently launched its first mobile application game called “Super Mario Run”. After promoting it to heighten the hype, its recent news might have just dampened the excitement of fans. As a mobile application vying to be as successful as “Pokemon GO”, creator of the Nintendo’s mobile game addresses this matter.
After introducing the upcoming mobile game last week, it has been revealed that “Super Mario Run” will need to be connected to the internet all the time if users want to play it. It will be the same as Niantic’s “Pokemon GO” that will need a data connection at least to play the game. But with a game that runs on a side-scrolling, auto-runner platform, fans did not think it would need an internet connection to run.
Producer of “Super Mario Run”, Shigeru Miyamoto has shed light on this and said an active internet connection is needed to keep all modes of the said mobile game functioning together and offering to keep the software of the game secured. The security he referred to was to hinder the risks of piracy. He also shared that there were actually plans to make the mobile game available offline especially with the single player World Tour story mode.
But doing so would complicate the compatibility of the said mode to the Toad Rally and Kingdom modes. These three modes must be connected and updated regularly as the two other modes need to access the play data and scores of other users. Fans who have expected to at least play the game in offline mode has voiced out their frustrations.
In other news, while the mobile game has introduced the main playable character to be Mario himself, it has also been revealed that his brother, Luigi, is a playable character, too. Luigi, along with Yoshi and Toad are all secret unlockable characters within the game. “Super Mario Run” will be released on iOS on Dec. 15 while it will be made available for Android in 2017.